QuantumSegfault/webgpu-headers
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
@WebAssembly enthusiast. Contributor to @llvm, @dlang, and @Pumpkin-MC.
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
Empowering everyone to host fast and efficient Minecraft servers.
A port of https://github.com/CuzImClicks/Pumpkin_FlyCommand/ to the new Wasm plugin API.
A language binding generator for WebAssembly interface types
docs.pumpkinmc.org
Documentation for the Bedrock Protocol and more
Native WebGPU implementation based on wgpu-core
dmd D Programming Language compiler
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
The LLVM-based D Compiler.
LDC-specific changes to the D standard library.
pumpkinmc.org
No-GC memory managment utilities for DLang
Pumpkin Plugin API for Python
Pumpkin Plugin API for TypeScript
JavaScript toolchain for working with WebAssembly Components
D language bindings for the Godot Engine's GDExtension API