QuingKhaos/sf-PeriodicMadness
This overhaul aims to add all the elements of the periodic table to Satisfactory.
Polyglot developer • Speaker • Trainer • Electronics freak • Nerdy • Goth • trans • non-binary • 🏳️🌈 • Pronouns: they/them
This overhaul aims to add all the elements of the periodic table to Satisfactory.
Library mod that provides a buildable manufacturer base class that runs on fuel instead of electricity.
This overhaul aims to add all the elements of the periodic table to Satisfactory.
Adds lead ore and plates to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and a few other places.
Small library mod, that provides a new buildable manufacturer base class, that works with zero power consumption.
The make-everything-else machine with plenty of inputs and outputs.
A library of Blender assets for Satisfactory modding.
A set of commonly-used utilities by QuingKhaos for creating Satisfactory mods.
Adds silver, gold, platinum, palladium and more to the base game. Reworks computer production.
Adds salt, chlorine and more to the base game. Reworks high-speed connector production.
A growing collection of Substance 3D Painter projects of decolorized Satisfactory assets.
Library of nice stuff for usage in Blender.
Adds silicon, fiber optics, silicon wafers, silicone, and more to the game.
Adds titanium to the base game.
Growing database for Satisfactory Modeler that includes recipes from mods.
Adds tin, solder and more to the base game.
Extract Superheated Steam from Geysers for usage in Steam Turbines or Fluid Miners.
Small library mod providing the Super Heated Steam resource descriptor for usage by various mods.
Adds elemental carbon items to the game, including graphite, diamonds, graphene, and more.
Adds zircon, zirconia, zirconium, and more to the base game.
Satisfactory GameFeature mod template for Blueprint & C++
Adds additional output ports to vanilla machines to enable more recipes with byproducts.
Adds silver, gold, platinum, palladium, and more to the base game. Reworks processing units.
Adds Frozen Goodies support to several other mods and tweaks it a bit. Configurable!
Adds lead ore and plates to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and a few other places.
Adds tin, solder and more to the base game.
Fully configurable new ammo and high capacity ammo for all your military needs. Serves as a drop-in replacement for the More Ammo mod for 2.1, but supports 2.0 too.
Missile Defense Systems adds three tiers of missile-firing defensive turrets: Basic, Advanced, and Ballistic - an end-game rapid-fire artillery launcher.
Adds silica, silicon, and basic fiber optics to the game.