RandomityGuy/MBHaxe
An optimized port of Marble Blast Gold, Platinum, Ultra and PlatinumQuest with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Linux, Web, iOS and Android! Written in Haxe!
An optimized port of Marble Blast Gold, Platinum, Ultra and PlatinumQuest with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Linux, Web, iOS and Android! Written in Haxe!
WebRTC Datachannels extension for Haxe's Hashlink
Cause who doesnt love TAS tools for everything. See rewind branch
A DSO decompiler for the Torque Game Engine.
VSCode support for Torquescript
A virtual machine for Haxe
Heaps : Haxe Game Framework
SimpleX - the first messaging network operating without user identifiers of any kind - 100% private by design! iOS, Android and desktop apps 📱!
A Torque Game Engine DTS parser
Converts Constructor csx file to Torque dif format
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn
Blender plugin to import and export Torque DIF interiors.
A web port of Marble Blast Powered Up.
A parser, compiler, interpreter, transpiler for the TorqueScript language used for scripting in Torque Game Engine.
Marble Blast / PlatinumQuest support for the HIDE editor by Shiro Games
VSCode Torquescript Debugger
PlatinumQuest extender and engine plugins
A converter to convert any-size obj to lag-free difs
A converter to convert obj files to Torque Constructor compatible and exportable csx file
Just a test 3D engine I made to learn OpenGL
A program to browse marbleland.vani.ga
The plugin source for the Rewind mod for Marble Blast Gold and Platinum 1.20
API Docs for MB-Rewind
Marble Blast, but in a higher dimension
Marble Blast as a blender plugin
Converts Constructor csx file to Torque dif format
Simple UI for LLaMA Model Finetuning - Modified version for my needs
An early prototype of MBRewind that worked on PQ using hacky means. A lot of features are not implemented and will never be implemented due to not having the PQ source code