Relintai/pandemonium_engine
A fork where I cause mayhem and destruction to all things good and godot.
A fork where I cause mayhem and destruction to all things good and godot.
A c++ Godot engine module which makes it easy to run methods in threads.
Simple c++ app / game framework.
An open source third person action RPG with multiplayer support.
A tool to help with generating UML class diagrams from code with minimal changes.
A voxel engine for godot. I'ts a c++ engine module.
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Docs for the Pandemonium Engine.
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
An experimental 2d rogulike (turn based) version of Broken Seals
A curated list of free/libre plugins, scripts and add-ons for Godot
Források és megoldások az ELTE Digitális kultúra - Érettségi felkészítő gyakorlati feladatsorok - Emelt Szint (2024) könyvhöz
Relintai's Enemy "Kooldown" Tracker - WotLK
Pandemonium's buildroot soft-fork for generating toolchains to make portable Linux releases of Pandemonium games.
Gamedev related utilities, mostly small scripts for godot / pandemonium.
C++ bindings for Pandemonium's GDNative module's script API
Sample project for the gdnative pandemonium engine module.
A really simple demonstration project for Voxelman.
Python support for the Pandemonium Engine.
A c++ engine module for godot, that lets you create new animations from animation frames.
An experimantal 2d version of Broken Seals
An addon for the Pandemonium Engine to help with managing project resources.
timothyqiu's sfxr Godot editor plugin ported to Pandemonium.
An addon for the Pandemonium Engine to help with creating pseudo-procedural worlds.
A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Demonstration and Template Projects