RenaudRohlinger/node-webgl
Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.
- CTO @utsuboco - WebGPU @Threejs
Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.
JavaScript 3D Library.
Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.
Implements Screen Space Reflections in three.js
Vanilla Three.js Starter
Motion design editor for the web
Collection of useful helpers and fully functional, ready-made abstractions for TresJS
Experimental and superficial wrapper of Syphon-Framework for node.js.
🍰 An extensible, layer based shader material for ThreeJS
:rocket: A starter kit for web development.
⏱ WebGL performance monitor with CPU/GPU load.
Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.
🇨🇭 A React renderer for Three.js
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
🐀 Non gratum anus rodentum
Javascript audio library for the modern web. - Forked to work with audio filters
📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
Navigation mesh utilities for three.js, based on PatrolJS.
Hooks, Context Providers, and Components that make it easy to interact with Firebase.
A CommonJS fork of Bartek Drozdz VirtualScroll utility
A lightweight 3D physics engine written in JavaScript.
👋💣 physics based hooks for react-three-fiber
🧩 Compose modular materials in React
🌭 useful helpers for react-three-fiber