Rodousse/vimrc
Vim config for neovim
French 3D/Graphics Programmer.
Vim config for neovim
A small size Image IO library based on stb_image. This has been archived due to a conflict of interest with my current employer.
GPU Gems subsurface scattering implementation
Some practical exercises on how to implement opengl effects and build an abstract layer around OpenGL
A Qt vulkan implementation for obj model loading and phong illumination
Playground for vulkan
QML formatter inspired from clang-format written in C++17
My new website (WIP)
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Photogrammetric Computer Vision Framework
GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
UNITY
Scholar project aiming to explain the render process of the camera