Sanmopre/Simple_GCS
A simple Ground Control Station for UAV remote control written in C++ with ImGui
Software engineer
A simple Ground Control Station for UAV remote control written in C++ with ImGui
Digital Combat Simulator to sen exporter
sen JSBSim implementation
Sea Conquest is a 2D naval RTS game, centered on resource management and unit control. The action happens in an archipelago surrounded by brave seas and powerful pirates who also inhabit the islands. Your objective in this game is to take down all the pirates, conquering their islands and sinking their ships. To accomplish this task you will have to develop a strong economy and build and upgrade great fleet.
3D tiles support for Godot as GDExtension and Engine submodule
Portfolio website
sen godot plugin
Endless terrain generator based on noise for Godot
JBSim intergration in Godot4
This is a project template for lua based projects that interface with C++ code
Base repository for c++ projects that use Docker
UDP protobuf joystick data sender
UAV code made with C++.
Raylib image generator for flight simulator, designed to simulate UAVs
Impacket is a collection of Python classes for working with network protocols.
Flexible level editor
Personal research video player
TFG_Perlin_Noise
networking arena game
Random map generator using Unity.
BASED_Engine developed by Santiago Moliner & David Rami
Flutter_Application