Professor of Machine Intelligence @ UTN
Repositories
Schmluk/3d_vsg
3D Variable Scene Graphs for long-term semantic scene change prediction.
Schmluk/Khronos
Spatio-Temporal Metric-Semantic SLAM
Schmluk/Clio
Schmluk/Spatial-Hash
Minimal C++ library for spatial data structures based on voxel hashing
Schmluk/ssc_exploration
Incremental 3D Scene Completion for Safe and Efficient Exploration Mapping and Planning
Schmluk/scouting-ipp
Repository for implementation of Traversing Mars: Co-operative Informative Path Planning to Efficiently Navigate Unknown Scenes
Schmluk/LP2
Long-term Human Trajectory Prediction using 3D DSGs
Schmluk/aeplanner
An autonomous exploration planner for large scale 3D environments
Schmluk/ORB_SLAM3
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
Schmluk/darknet_ros
YOLO ROS: Real-Time Object Detection for ROS
Schmluk/4DMOS
Receding Moving Object Segmentation in 3D LiDAR Data Using Sparse 4D Convolutions (RAL 2022)
Schmluk/nvblox
A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
Schmluk/dynablox
Real-time detection of diverse dynamic objects in complex environments.
Schmluk/Awesome-Implicit-NeRF-Robotics
A comprehensive list of Implicit Representations and NeRF papers relating to Robotics/RL domain, including papers, codes, and related websites
Schmluk/mav_active_3d_planning
Modular framework for online informative path planning.
Schmluk/cvae_exploration_planning
Learning informed sampling distributions and information gains for efficient exploration planning.
Schmluk/glocal_exploration
Efficient local and global exploration on submap collections with changing past pose estimates.
Schmluk/panoptic_mapping
A flexible submap-based framework towards spatio-temporally consistent volumetric mapping and scene understanding.
Schmluk/neuralblox
Real-time Neural Representation Fusion for Robust Volumetric Mapping
Schmluk/unreal_cv_ros
Unreal CV ROS Perception Simulator
Schmluk/unreal_airsim
Simulation interface to Unreal Engine 4 based on the AirSim plugin.
Schmluk/config_utilities
Utility tools to make working with config structs for (ROS) C++ libraries more uniform, readable and convenient.
Schmluk/thread-pool
A C++17 thread pool for high-performance scientific computing.
Schmluk/voxblox
A library for flexible voxel-based mapping, mainly focusing on truncated and Euclidean signed distance fields.
Schmluk/supereight
supereight: a high performance template octree library and a dense volumetric SLAM pipeline implementation
Schmluk/UPSNet
UPSNet: A Unified Panoptic Segmentation Network