SinisterRectus/Discordia
Discord API library written in Lua for the Luvit runtime environment
Discord API library written in Lua for the Luvit runtime environment
Discord API library written in D
Discord bot used for Discordia library development and testing. Updated infrequently.
Witcher 3 interactive map
Proof-of-concept terminal graphics library for Luvit.
Pure LuaJIT binding for SQLite3 databases for Luvit
Luvit application for posting Lua mailing list messages to a Discord webhook
A* pathfinding server written for the Luvit framework
JSON metadata logger and analyzer
Module for communicating between JC2MP and the Discord API
Proof of concept coroutine scheduler and event loop for Lua
Loading zone randomizer for DK64 on BizHawk (lua script)
Settlement triggers based on JC2 game files
last.fm API wrapper written in Lua for the Luvit runtime environment
Synced sea traffic with ClientActor AI
Infinity Engine file processor written in D
Rigid-body physics engine for Just Cause 2 Multiplayer
Terrain mapping and pathfinding utilities for Just Cause 2 Multiplayer
Submersible MTA Powerrun 77 script for Just Cause 2 Multiplayer
Autopilot module for Just Cause 2 Multiplayer
Module for waypoint commands in Just Cause 2 Multiplayer
A extension for the Just Cause 2 Multiplayer Timer class with Node.js style methods.
Wingsuit script for Just Cause 2 Multiplayer. Showcases client-sided, player velocities.
Vehicle Tuner for Just Cause 2 Multiplayer
Server Physics class for Just Cause 2 Multiplayer
Custom PDA map with player markers and fast-traveling for Just Cause 2 Multiplayer
Random maze generator for Just Cause 2 Multiplayer
Synced air traffic with ClientActor AI