Therdel/cssHack
Counter-Strike: Source hack for GNU/Linux and Windows
I strive to be conscious of all people, systems and resources affected by me. Thus, my heart is with systems programming.
Counter-Strike: Source hack for GNU/Linux and Windows
WebAssembly Micro Runtime (WAMR)
dotfiles.
Architecture PoC for CLI / Desktop / Web frontends sharing a common core
Cheap dll injector for Windows
The 2013 edition of the Source SDK
Raytracer for the Web - using WebAssembly and WebGPU
BDD, Python style.
A cross-platform, safe, pure-Rust graphics API.
Semantic Versioning for modern C++
Path tracing with WebGPU compute shaders
Path tracing in GLSL using WebGL
Cache-optimized BoyerMoore implementation with support for DontCare fields
WebAssembly (Wasm) interpreter.
Rust gamehacking experiment for Counter-Strike: Source
Internal project base for Counter-Strike: Source on Linux
ImGui DX9 example via the Steam overlay renderer
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, PowerPC, Sparc, SystemZ & X86) + bindings
WebAssembly System Interface
Juggling project: Arduino firmware
Primary Git Repository for the Zephyr Project. Zephyr is a new generation, scalable, optimized, secure RTOS for multiple hardware architectures.
A large Linux csgo cheat/hack
Injectable rust library for windows
Tool for Tool assisted Speedruns for the game Refunct
A performance optimized CSGO HvH hack