Trita

@Treata11 · User

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Repositories

Treata11/OpenPBR

Specification and reference implementation for the OpenPBR Surface shading model

★ 0Forks 0

Treata11/iShader

A collection of Metal Fragment Shaders to empower SwiftUI

★ 34MetalForks 2

Treata11/ExplorerBlurMica

Add background Blur effect or Acrylic (Mica for win11) effect to explorer for win10 and win11

★ 0Forks 0

Treata11/SwiftSMuFL

Implementation of Standard-Music-Font-Layout (SMuFL) specification in Swift

★ 1SwiftForks 0

Treata11/SwiftMXL

Implementation of the MusicXML specification in Swift

★ 7SwiftForks 0

Treata11/ModelIO-Cpp

ModelIO-Cpp is an attempt to create a low-overhead C++ interface for ModelIO framework (WIP)

★ 3C++Forks 0

Treata11/ReSTIR-SSS

Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)

★ 0Forks 0

Treata11/ReSTIR_PT

Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"

★ 0Forks 0

Treata11/flow

🔮 A GPU-based progressive path tracer written in Vulkan.

★ 0Forks 0

Treata11/aurora

Real-time GPU path tracing with an OpenUSD Hydra render delegate

★ 0Forks 0

Treata11/upbge

UPBGE, the best integrated game engine in Blender

★ 0C++Forks 0

Treata11/CBass

A Swift Package Wrapper for BASS Audio Library

★ 7CForks 3

Treata11/SwiftCBassDemo

A simple app to demonstrate importing the BASS audio library into a Swift project using the CBass package.

★ 2SwiftForks 0

Treata11/DJV

Professional media review software for VFX, animation, and film production

★ 0Forks 0

Treata11/localstack

💻 A fully functional local AWS cloud stack. Develop and test your cloud & Serverless apps offline

★ 0Forks 0