WizardIke/SpectralEngine
A multithreaded game engine that uses DX12 for rendering
Interested in game development, game engine programming, concurrency and graphics.
A multithreaded game engine that uses DX12 for rendering
Dungeon Crawl: Stone Soup
A simulation that uses fuzzy logic to balance an inverted pendulum on a cart. It include a genetic algorithm to train some of the parameters.
prototyping the game for andrewrk/clashos
Path tracing, done three ways
Connect four game in Prolog
A 2.5D dungeon crawling game for android
A software rasterizer that can be used to view simple meshes
Graphical and non-graphical solutions to the 8-puzzle problem using a number of search algorithms including A*
A simple pong game with one player and two player on the same computer modes
A fictional online store that sells magic items
An number of parallel implementations of kNN (k nearest neighbors) in java
Bank website | Isaac's, Austin's and Sven's Project
Featuring Account & Product System | Project of Team JIS [Junyi, Isaac and Sven]
A 2D action game where you play as a fire mage or a necromancer and battle to the death in a graveyard
A gallery app for android