Zeenobit/moonshine_save
A save/load framework for Bevy game engine.
Professional Logical Operator
A save/load framework for Bevy game engine.
Unconventional framework for making games in Bevy
Minimalistic state machine for Bevy Game Engine.
Bevy Entities are nice. Objects are better!
Generic Model/View framework designed for Bevy and Moonshine save system.
A collection of utilities for Bevy game engine
A simple type safety solution for Bevy ECS.
Cheap, fast, mostly unique identifiers designed for Bevy.
An extension to Bevy Kindly with macros to define entity kinds for Bevy ECS.
Validation and recovery solution for Bevy
An atomic save/load system for Bevy Game Engine.
Minimalistic implementation of entity kinds for Bevy ECS.
A lightweight spawn utility for Bevy
A refreshingly simple data-driven game engine built in Rust
Pathfinding on NavMeshes for Bevy
A library for rendering vector shapes using the Bevy game engine
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
A collection of Bevy assets, plugins, learning resources, and apps made by the community
C++ Library Manager for Windows, Linux, and MacOS
Small utility for adding information to KSP screenshots