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Hello there

Hi! My name is Abdelmouttaleb and I do research in computer science & applied mathematics at INRIA's MORPHEO team . Based in Grenoble, France 🗻.

My research interests revolve around applied mathematics 📉 and computer science 💻 generally, but I specialize in computer graphics, vision and high performance computing. I’m currently working on physically based high performance human avatars 🔭

🚀 Some Tools I Use (and what you'll mostly find here)

A bit of context ?

Well if you are here, you must have arrived either through my CV or a publication webpage (or you were maybe just wandering the vast deserts of the internet :octocat:). To keep it brief and to the point, this repository contains mostly reference code from previous toy projects. These consist mainly of HPC and GPGPU, computer graphics' as well as computer vision (and ML) projects, written in a bunch of languages but mainly in C++, C & Python. You are welcome to use anything you see fit fot you!

Now this is basically my main web page (easier than creating a webpage). I am still applying for PhDs, so for those purposes please look at my LinkedIn, otherwise ... welcome I guess and don't forget, drink water regularly 💧 !

Publications ?






A mountain

Dakri Abdelmouttaleb's Projects

adakri.github.io icon adakri.github.io

✨ Build a beautiful and simple website in literally minutes. Demo at https://beautifuljekyll.com

graphyx_playground icon graphyx_playground

Attempting a simplistic yet detailed enough project that explores the graphics compute/render framework

handy_obj icon handy_obj

A tool for manipulating OBJS and selecting through them on the fly.

hpc_gpu_nbody_visualisation icon hpc_gpu_nbody_visualisation

This project aims at studying different aspects of real-time viusalisations of N-body simulations implemented through GPU general computing.

ivy icon ivy

The Unified Machine Learning Framework

maya_bvh_plug_in icon maya_bvh_plug_in

An animation project: Writing MAYA plus-ins for full mo-cap skeleton animation.

mesh icon mesh

MPI-IS Mesh Processing Library

minimalist-tracer icon minimalist-tracer

A from scratch impelmentation of a simple ray-tracer in Haskell and C (and Python).

photography icon photography

A free online portfolio website to showcase your photos.

project_surface_modelling icon project_surface_modelling

The project implements an interactive GUI for poly-line drawing and triangulation, as well as as rigid as possible deformation with some extensions.

ter icon ter

An automated OpenCV tool to detect circular patterns in gray-scale images subject to over-segmentation and generate unstructured triangular meshes for use in finite element analysis.

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