Comments (8)
After completely reinstalling Windows, I also had unexpected problems ("couldn't load plugin (0000007E)", but for multiple mods) when starting Skyrim with SKSE. I found that I was missing the Microsoft Visual C++ Redistributable for Visual Studio 2019 (x64). That fixed it for me.
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So you definitely have the correct version of "Part 1", from here? And also the
tbb.dll
andtbbmalloc.dll
from Part 2?
Easy to overlook, but installing part 2 is definitely necessary. I just ran into this issue and installing part 2 fixes this.
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I have the same problem
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me to
from enginefixesskyrim64.
So you definitely have the correct version of "Part 1", from here? And also the tbb.dll
and tbbmalloc.dll
from Part 2?
from enginefixesskyrim64.
I had same Problem and i fixed, just unistall and re-install all the mods and check (when u re-install obv) every 15/30 mod if the game start correctly in the menu, i know its boring ahahhah i have 300+ mod (sorry for my bad english)🙄
the mod give me problem was
SSE FPS stabilizer FOMOD
from enginefixesskyrim64.
interesting issue for me. When I directly run the SKSE64 launcher, I get this error (both Windows and Proton), but running the game through Vortex runs without a problem.
I solved my issue by following the guide here: https://www.nexusmods.com/skyrimspecialedition/mods/17230?tab=posts
from enginefixesskyrim64.
Was having this isssue but fixed it, copying and pasting the part 2 files into my Skyrim folder instead of dragging them into it fixed it. for me.
from enginefixesskyrim64.
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