Comments (6)
Hey Alex,
after your post I checked the pull requests and there is one which adds the missing file:
https://github.com/handcircus/iMessageStickerUnity
I just checked it and it works perfectly! So thanks for your hint 👯♂️
@skjalgsm Please take a look and apply the fix to your repo!
Thanks for your great tool btw!
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Hi Asorano.
The sticker pack exports the stickers in the same order that you set them up in Unity. What might have happened to you is that you made a build (which exports the sticker target to your xcode) with the wrong order, then you fixed the order in unity and did another build. But what happens now is that the exporter checks to see if you already have a sticker target in your xcode project and if it does it just skips exporting it again.
So could you try to open up xcode and remove the sticker pack manually before exporting again?
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Hey Skjalgsm,
thanks for your fast answer! I deleted the xcode project and started a new build but unfortunately it still has the same random order.
Do you have any other idea what could go wrong?
Thanks for your help!
from imessagestickerunity.
Hey there! I'm absolutely loving the tool, though I'm having the same issue. The stickers appear to sort alphabetically and not in the sort order that appears in the inspector editor. After some investigation I've found that there's no Contents.json being written to Stickers.xcassets/Sticker Pack.stickerpack which is required for manual ordering. Currently looking into a solution. Thanks!
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I wish I had seen that! I just wrote the very same change myself. See #37 for previous PR.
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Done. Thanks for testing the PR and condirming it worked :)
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Related Issues (20)
- Sticker Pack Size HOT 3
- Do you have .unitypackage file? HOT 3
- Unable to build to xcode HOT 2
- Stickers constructed at runtime HOT 1
- Headless mode doesn't work for auto-scaled app icons HOT 1
- Can't build on Xcode, no such file or directory error HOT 16
- Getting Invalid iMessage App from iTunes Connect HOT 5
- [Feature Request] Using in-game-generated GIF/APNG? HOT 1
- Xcode 9.2 complaining about conflicting code signing settings when automatic signing is selected HOT 6
- Resources Folder Dependency HOT 3
- Invalid iMessage App, as in #23 HOT 2
- Xcode Target Dependencies HOT 4
- PBXProject.cs - RecursivelyCopy does not work on Windows HOT 1
- Build fails on Mac HOT 1
- Unity 2018 tests? HOT 1
- Failed to export icons when building iOS, if iPhones Settings @2x, @3x, iPads Settings @2x are not set
- PBXSourceTree type compilation errors when iOS Build Support module is not installed
- Sorting order of sticker sequence is not matching StickerPack.asset
- Issue when changed to automatically sign
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