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aharit's Projects

.net-sdk icon .net-sdk

Backendless SDK for Windows Phone and .NET

dapper icon dapper

Dapper - a simple object mapper for .Net

dotnetty icon dotnetty

DotNetty project – a port of netty, event-driven asynchronous network application framework

download icon download

file downloading using client-side javascript

embedio icon embedio

A tiny, cross-platform, module based web server for .NET

emu-driver icon emu-driver

OSX Kernel extension for Creative Labs EMU driver

gmusic icon gmusic

This is a multi platform music player.

harmonic icon harmonic

A high performance and scalable RTMP live streaming application framework

ipaddressrange icon ipaddressrange

.NET Class Library for range of IP address, both IPv4 and IPv6.

k4a.net icon k4a.net

K4A.Net - Three-in-one .NET library to work with Azure Kinect devices (also known as Kinect for Azure, K4A, Kinect v4). It includes sensor API, recording and playback API, body tracking API. Samples for WPF, .NET Core and Unity are included.

lasp icon lasp

Low-latency Audio Signal Processing plugin for Unity

learnapidoc-ru icon learnapidoc-ru

Курс по документированию API. Вольный перевод курса https://idratherbewriting.com/learnapidoc/, составленного Томом Джонсоном, техническим писателем Amazon.

libsoundio icon libsoundio

C library for cross-platform real-time audio input and output

midisharp icon midisharp

C# library for reading, writing, and manipulating MIDI (*.mid) files.

mig-service-dotnet icon mig-service-dotnet

MIG is a .Net library providing an integrated solution for developing networked applications and real time web applications

mixedreality-webrtc icon mixedreality-webrtc

MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

ooui icon ooui

A small cross-platform UI library that brings the simplicity of native UI development to the web

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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