Automatically falling back to Main Thread rendering engine

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Enjoyworld-AI

I often encounter the warning below. what reason Encountered Core Animation compatibility issue while setting up animation: [Shape Layer 1.Polystar 1.Polystar Path 1] Rounded corners support is currently not implemented for polygon items This animation may have additional compatibility issues, but animation setup was canceled early to avoid wasted work. Automatically falling back to Main Thread rendering engine. This fallback comes with some additional performance overhead, which can be reduced by manually specifying that this animation should always use the Main Thread engine.

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