GithubHelp home page GithubHelp logo

rexec_cvc4's Introduction

Remote development of cvc4

Usage:

rexec [remote host name] [remote command] [code sync options] [remote command options]

See details on these arguments below.

Basics

The goal of these scripts is enable a flexible development paradigm for cvc4 where remote machine(s) can be used while syncronizing code from a local machine.

The script rexec is the main entry point that implements this development paradigm. It handles cases where the developer is using:

  • Multiple working copies of the cvc4 source in cloned git repositories,
  • Multiple build configurations for each of these sources (e.g. prod/debug).

The client script works in cooperation with a server script lexec_lnx, which can be installed on a remote machine remotehost via rexec remotehost install-server. The basic goal is to use computing power on remote machines while developing and testing cvc4.

Setup (example)

Say we want:

  • Two working copies of the cvc4 git repository: exp for experimental and stb for stable.
  • Two build configurations: debug and prod, corresponding to debug and production builds of cvc4.

On the local machine, the developer maintains the following working directories, assuming a local home directory localhome:

  • localhome/cvc4-stb/
  • localhome/build-cvc4/stb/prod/
  • localhome/build-cvc4/stb/debug/
  • localhome/cvc4-exp/
  • localhome/build-cvc4/exp/prod/
  • localhome/build-cvc4/exp/debug/

The first and fourth contain working git clones of a (fork of) the cvc4 repo. In each of these directories, if desired, the developer may issue basic git commands for switching branches, making commits, doing git merges and so on. This workflow is intended to automatically adapt to the local git state (if the developer manually does so), or otherwise provide ways of managing git while being syncronized with remote machine(s).

The other four directories are the directories from which rexec should be executed, which determines how to issue commands on remote machine(s). For example, running:

rexec remoteHost configure

in working directory localhome/build/stb/prod signals a call to configure the production build of the stable source on the remote machine remoteHost (for details, see below).

Note that the local build directories under build-cvc4/ may optionally contain local build files for the corresponding (source, build configuration) pairs. They can be initialized by configure_cvc4_local running from the local source directories. This is important in the case of loss of connection with remote machine(s), in which case the developer can resort to building locally in the standard way (e.g. make regress).

TODO: automatic setup of remote git.

Usage

Assume a remote machine remoteHost, there are two main things to specifying on the command line to rexec remoteHost ...:

  • What command to execute on the remote machine.
  • How do we want to syncronize the source code to the remote machine. This can either be manual (-s) or automatically done through git. The former may be preferred for performance and for keeeping a cleaner git log.

Additional command line arguments are passed (when applicable) to the remote executable (e.g. to the corresponding make regress command that is run remotely).

Commands:

  • install-server Install a copy of the server script to the remote machine.
  • rinstall Remote install to local machine: builds a (static) binary on the remote machine, and then copies this binary to localhome/bin on the local machine.
  • install|regress|ctest|units|clean: Issues a command in the remote's build directory.
  • reset Delete the remote's build directory for the current (source, build config).
  • reset-all Delete the remote's entire build directory.
  • configure Runs configure.sh on remote for the current (source, build config).
  • info Print debug information on the local and remote source and binaries.
  • none Connect to the remote machine but do nothing.
  • checkout [branch name] Syntax sugar for none -B [branch name].
Expert options:
  • exec [executable] Run executable from remote build directory
  • install-file [file] Install custom file from localhome/bin/ to remotehome/bin/ on the remote machine.

Code syncronization options to rexec:

Note that the following synronization methods can be used by the developer when desired. However, specifying a code syncronization method is optional. If none is provided, then the server script implements a default policy for determining the best action (see below).

  • -B [branch name] Switch to branch local and remote.
  • -c [commit message] Commit to local, rebase remote.
  • -s [syncronize type] Syncronize code local to remote. Use if you made code changes on the local machine that you don't want to commit to git. Syncronization type is one of the following:
    • src: Syncronize the src/ subdirectory.
    • test: Syncronize the test/ subdirectory.
    • dev: Syncronize the src/ and test/ subdirectories.
    • all: Syncronize the entire local repository (not recommended).

The latter option is done manually by the developer when they know exactly what portion of the source tree they modified. Notice that using any syncronization option with -s has a special impact on the policy of the server (see below). In particular, the server trusts that all local changes are sent when any -s option is used.

Additionally, it is important to note that -s does not create new files on the remote machine. Thus, adding a new file on the local machine must be accompanied with a git commit and subsequent syncronization.

Expert options:
  • -b [branch name] Request a switch to branch on remote (not recommended to use this manually).
  • -r Request a rebase on remote (not recommended to use this manually).

Examples:

  • rexec remoteHost regress -B testBranch Checkout branch testBranch on remote and local, run regressions on the remote remoteHost.
  • rexec remoteHost rinstall Install the current local branch on remote and copy the binary from the remote machine to the local machine. Notice this will throw an error if the local code has changed, based on the policy below.
  • rexec remoteHost regress -s src Syncronize the local source to remote if the src/ directory was modified locally and run regressions.
  • rexec remoteHost regress CVC4_REGRESSION_ARGS=--tlimit=60000 Run regressions with a 60 second timeout (determined by CVC4_REGRESSION_ARGS above). Code syncronization is automatically inferred when not provided based on the policy below.

Policy for automatic code syncronization

Internally, the server script implements the following policy for code syncronization, where N/A indicates that the information is not relevant:

Branch match? Commit match? Local Modified? Remote Modified? Used -s? Action: Notes
Yes Yes Yes N/A Yes (none)
Yes Yes Yes N/A No warning: use -s OK if local has no changes since last -s
Yes No Yes N/A N/A force -r, error: use -s
No No Yes N/A N/A force -b, error: use -s
Yes Yes No Yes N/A force -r Happens if local reverts changes after -s
Yes Yes No No N/A (none)
Yes No No N/A N/A force -r
No No No N/A N/A force -b

Overall, this policy throws an error when the local and remote are guaranteed to be out of sync, and a warning if it is unknown whether local and remote are out of sync.

The above policy is implemented by having the client script communicate the local code state via auto-generated command line arguments (-lbranch, -lcommit, -lnomod, -lsync) when calling the server script. Thus, in all cases, the server script knows which case we are in. The above policy aims to do as little work as possible while maintaining assurance that the code is syncronized. In five of the eight cases above, the server does its best effort to syncronize by forcing a rebase -r or branch -b but in two such cases, syncronization is known to be wrong (cases 3 and 4) and the server script aborts. In one case, syncronization is unknown by the remote machine, and a warning is given instead (case 2).

rexec_cvc4's People

Contributors

ajreynol avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.