Aleksei Petrenko's Projects
Capturing volumetric videos with Google Tango, RealSense R200 and Delaunay triangulation
GitHub profile
Personal website
Manim animations for various projects
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
Curiosity-driven Exploration by Self-supervised Prediction
Difficulty-Aware Machine Translation Evaluation (ACL 2021)
Faster alternative to Python's multiprocessing.Queue (IPC FIFO queue)
An Open Flexible Quadrotor Simulator
Attempt to develop a new RL algorithm for hard exploration problems
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
High-throughput simulation platform for Artificial Intelligence reseach
Training reinforcement learning agents to beat a simple turn-based strategy game
Repository for MvvmCross plugins
Reinforcement learning for quadrotor swarms
Repository for IROS 2019
A system for parallel and distributed Python that unifies the ML ecosystem.
RL implementations
Reinforcement Learning in PyTorch
High throughput synchronous and asynchronous reinforcement learning
A TensorFlow implementation of Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures.
SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.
Some assets for the other repos to minimize the size of the actual repos people clone
Qt-like event loops, signals and slots for communication across threads and processes in Python
Monte-Carlo rollout into the future predicted by DNN
Computation using data flow graphs for scalable machine learning
Tensorflow implementation of the REINFORCE policy gradient algorithm
Python code written along the course.