Comments (7)
I will tag a release these days and will push it to cocoapods :) I'll then add the installation section in the readme
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@alexdrone Seconded! I'd love to try this out, but I'm not a Carthage user..
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I'm finishing up some changes for the v1 release and after that I will publish it to cocoapods.
For the time being, if you don't want to use Carthage, you can always use Dispatcher_iOS.framework in examples/Frameworks as embedded framework in your app (is a simple drag and drop :) ).
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Hello Alex, any ETA on the pods release?
I've just recently finished a huge PoC using your own Render, and was looking into redux like way of managing changes in state, when I found you were developing this. I don't really want to use a single store, so I was quite happy you were working on a flux like framework.
Anyways, thanks for your great job ;)
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Hello majorgilles!
I've had some technical problems with cocoapods lately but I just fixed them, so expect a pod for Dispatch (and a new release of Render) early next week :D
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OK I will just include your Dispatch project the dirty way until then ;)
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pod 'DispatchStore', '~> 0.1'
The pod is now pushed 👍
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Related Issues (18)
- CocoaPods HOT 1
- Tag problem HOT 5
- type 'CounterAction' does not conform to protocol 'ActionType' HOT 2
- Is it okay to use a class instead of a struct for a store? HOT 3
- Add CI Integration? HOT 1
- Potential race condition in Store.run (?) HOT 1
- Type 'CounterAction' does not conform to protocol 'ActionProtocol' HOT 1
- Combine separate reducers HOT 4
- Handling child stores for lists of data HOT 1
- [Question] Async action with combine HOT 5
- iOS 14 compatibility issues HOT 4
- Build failure around RecorderMiddleware+.swift
- Support lower minimal deployment target (current is iOS 10.1) HOT 1
- Compilation error in RecorderMiddleware.swift HOT 5
- Carthage update error (has no shared schemes)
- Build failed with Carthage
- Swift 4 Support
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