Comments (3)
Could be a great addition in case you have the type in a variable indeed 👍
BTW, wouldn't it be even simpler to implement it using a default value for this additional parameter?
func dequeueReusableCell<T: UITableViewCell where T: Reusable>(indexPath: NSIndexPath, cellType: T.Type = T.self) -> T {
return self.dequeueReusableCellWithIdentifier(T.reuseIdentifier, forIndexPath: indexPath) as! T
}
This way we'd get both implementations for free in less code 😉
Don't hesitate to make a Pull Request to add this feature.
I definitely need to implement #7 soon so people can contribute with the assurance they won't break anything, but in the meantime if you use the Sample project to demonstrate that alternate use case, so it could at least confirm things can continue to work both with the current syntax and with your new API using the additional parameter.
from reusable.
Like the merged function! Didn't realize I could put them together...
I'll go ahead and create a PR when I can.
from reusable.
It was also necessary for me to replace T.reuseIdentifier
with cellType.reuseIdentifier
because T
is a reference to the superclass of cellType
(in the above example: ReusableCell
).
from reusable.
Related Issues (20)
- getting error on using cellType(for indexPath:)
- Support for new API introduced on iOS 13
- MKMapView support
- Feature request - allow to use UITableViewCell with custom style
- Swift Package Manager: reusable deployment target warning HOT 3
- SPM xibs (Bundle.module) HOT 1
- Xcode 12.5 warnings HOT 2
- Swift tools version update too high, lower version build failed
- UITableViewHeaderFooterView - Warning with NibReusable
- Sure, go ahead!
- ## Summary
- Feature request - access to root xib view
- Support for reusable UITableViewHeaderFooterView subclasses?
- NibReusable should have bundle as an optional parameter HOT 5
- Swift 5 Support? HOT 2
- Undefined symbols when compiling for unit tests HOT 1
- Xcode 11 beta 4 compiler error HOT 1
- loadNibContent always loads nib named after base class HOT 14
- is there a way to override sceneStoryboard for StoryboardSceneBased HOT 2
- Swift Package Manager HOT 7
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from reusable.