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"Command type" plugins about anaconda-project HOT 6 OPEN

anaconda avatar anaconda commented on August 16, 2024
"Command type" plugins

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Comments (6)

havocp avatar havocp commented on August 16, 2024

A tricky requirement we've come up with here is that we really want the plugin code to run in one of the project's environments, not in anaconda-project's environment. So that may involve for example making plugins be a child process.

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havocp avatar havocp commented on August 16, 2024

Implementation complexity: currently we use notebook/boken-specific knowledge before we "prepare" (create environments). This means if plugins are in those environments we create, something will have to change.

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fpliger avatar fpliger commented on August 16, 2024

@havocp do you think we must nail both (plugin in the anaconda-project environment and plugin in the created env) at a first pass (due to anaconda-project implementation defails)? If not we may start doing it at the anaconda-project env first and add the created env in a second pass...

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havocp avatar havocp commented on August 16, 2024

I don't think we'd want two ways to write plugins, we should do it the way we want to keep.
Currently lean toward putting plugins in the anaconda-project process/environment because putting them in the child environment doesn't seem all that feasible when I try to work out the details.

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fpliger avatar fpliger commented on August 16, 2024

👍
if you already have an idea of how you see the plugin system and where/how to add hooks in the anaconda-project code, I'd be happy to help implementing it (if you need, of course 😄 )

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havocp avatar havocp commented on August 16, 2024

I'll work on writing up some specs/discussion-docs.

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