Aqua's Projects
School project - create tiles & tilemaps quickly.
A collection of Wordle-style games.
A software renderer designed to render to an image on systems without a dedicated GPU.
A Capture the Sarrum clone written in C#.
An experimental 2D C++ game with accompanying engine.
This was meant to be Cubic C++ edition but it ended up being terrible haha
Cube, the scripting language.
Cubelang! The bodgiest language around.
A fast Virtual Machine for cubelang.
A very basic example to show how Cubic2D works.
Get the status of the DaneCo Servers. Now with more Open-Sourceness.
A work-in-progress mod tracker.
A high-level audio library implemented entirely in .NET 8.
Small Easel PBR demo and Easel.Graphics showcase.
A quick and simple Easel getting started project.
A small racing game sample written in Easel.
An experimental game system thing using an SPI LCD.
An experimental IL parser + C# runtime.
The Galactic Horizons bot.
GameWorks cross-platform graphics API samples
Impulse Tracker module playback library.
Key Up! A WIP rhythm game.
Count the number of lines of code in your project.
A miniature 2D engine.
The OG version of the Modulator discord bot, for Engineer Haven.
One framework for creating powerful cross-platform games.
MTRACK. The modern tracker.