ArcaDone's Projects
Example of how to implement a random and infinite map generator for all 3D games of the EndLess type
This is an implementation of the classic Game "Snake", in which you control a serpent roaming around the garden looking for pizzas. Be careful, though, because when you catch one, not only will you become longer, but you'll move faster. Running into yourself or the walls will end the game.
The three best known architectures, MVVM MVC MVI and MVP compared in a single kotlin project
Unity3D - The easiest way to drive your car upside down
A cool animated RecyclerView clock face scroller handle inspired by the following MaterialUp submission - https://material.uplabs.com/posts/codepen-scrolling-clock
CatBox Implementation test using Jetpack Compose, Material3, Hilt and MVVM Architecture
An experiment. Well yes, this game is just an experiment. The experiment in question wants to answer this question: is it possible to make a video game from scratch without using a game engine? The answer is that it takes a lot of work. This game is the result of a couple of months of work, in free time.
Application of the Maze and NavMeshComponents algorithm in Unity 3D
Examples of using MLkit on Android This demo app, contains code for demonstrating how to us the Firebase ML Kit API Text Recognition
Udacity 2D Game Development course on Creating game using libGDX but entirely written in Kotlin
Application app that shown data from PunkAPI and find beers by Date https://punkapi.com/
Top-down racer built with libgdx.
How to made conveyors in Unity
It will never be the game of the year, but hey there's a running giraffe
Example of how to reproduce a plush effect using shaders
A Shader that allows you to recreate the sand blast effect
Here's how to get gelatinous objects just using a script
There isn't much to say. is a possible implementation of a controller for a motorcycle in Unity 3D