Comments (3)
I ran into this in another pack and it is not Architectury, sorry.
from architectury-api.
Hmm, why do you think Architectury is the mod that crashes here? The only reference I can find is to our GameRulesAccessor mixin, which shouldn't crash unless you use another mod that messes with the structure of GameRules (since this is only an invoker that gives us access to the "create" method)
from architectury-api.
I think it's a Mixin incompatibility with Architectury and Quark, but I don't know, because I haven't had this problem before, and the game loads, (which I don't think happens normally) and it crashes when I click "Singleplayer." Maybe I missed something in the logs, but I skimmed through the error multiple times and didn't see any other mods mentioned.
from architectury-api.
Related Issues (20)
- Opening Config Freezes Game HOT 1
- Injecting a method but forge needs the arguments in a different order than fabric HOT 2
- Architectury fails to load on neoforge 20.6.61-beta HOT 2
- Get error while executing `runServer` in modified template codes for mc1.20.6 HOT 3
- said it wasn't a 'valid mod' so i can't play with my other mods
- Mod crashes on new NeoForge 1.20.6 builds HOT 3
- [Feature] Add `getEntries()` method to `DeferredRegister` HOT 1
- Error when launching game with REI and other mods
- DeferredRegister fails with custom registries from other mods on Forge HOT 1
- hhh
- Saying I don't have architectury
- MenuRegistry in 1.21 NeoForge HOT 6
- Server crash when registering S2C packet on fabric 1.20.6 HOT 4
- mip map display error when using Architectury mod
- [1.21] NeoForge Architectury Issue with toolkit network registration
- 1.21 neoforge mod fails to load HOT 8
- 1.21 Entities on Fabric server HOT 2
- Client crashes while loading (Neoforge) HOT 6
- 1.21 Neoforge 21.0.42 Initialize Crash HOT 8
- Neoforge 21.0.40+ compatability issue HOT 6
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from architectury-api.