Comments (4)
I notice there's this Clockup VN that will blur overflow text outside of it text container. Do you have any tips on how to fix this?
It also will blur overflow text in choice text
Check issue #5
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I notice there's this Clockup VN that will blur overflow text outside of it text container. Do you have any tips on how to fix this?
It also will blur overflow text in choice textCheck issue #5
That issue talking about weird gaps between line break.. what I have problem with is the black blurred overflow text in my screenshot
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Just like the gaps after line breaks, this blurring issue is likely due to a problem in the game's text rendering scripts. Fixing it would require decompiling, editing and recompiling the scripts, and I'm not aware of any YU-RIS decompiler.
In short: I don't have any tips on how to fix this, and it's likely not a problem in VNTextPatch in the first place (meaning this Github project is not the right place to ask about it). Sorry.
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I notice there's this Clockup VN that will blur overflow text outside of it text container. Do you have any tips on how to fix this?
It also will blur overflow text in choice textCheck issue #5
That issue talking about weird gaps between line break.. what I have problem with is the black blurred overflow text in my screenshot
You can actually fix it by doing the same thing like MangaGamer did with their Clock up's vn.
.png font is the solution to it. The problem is I don't know how to do it.
yst00011.zip
This is the font file from Euphoria(ENG) for example
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