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xenei avatar xenei commented on September 28, 2024

One thing I forgot to add, my apologies for that; is It looks completely normal while reading in backlog. So I guess this is either font issue or something else.... ―
Capture

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arcusmaximus avatar arcusmaximus commented on September 28, 2024

In YU-RIS games, each character is individually rendered and positioned by the .ybn scripts, not by the engine itself. And while YU-RIS comes with a set of default scripts for rendering text blocks that (mostly) work fine with half-width characters, I'm guessing this particular company customized the code and messed something up.

Fixing this would require decompiling, fixing and recompiling the scripts. While VNTextProxy can fix bad character positioning in some engines, YU-RIS isn't one of those.

So, I'm sorry, but there's not much I can do about this.

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