Comments (6)
I wanted to double-check this before moving ahead with changes, and I agree with my earlier gut instinct – the irregular O L N
are just too tiny right now, even when the intermediates are being properly cycled through with calt
. Depending on the letter order of a word, if one of these extreme letters appear in the middle or at the end of a word, they stand out too much. This, in turn, makes the full Irregular instances basically unusable. Scaling them back slightly (e.g. by using an interpolation between these and the normal styles) would make the whole thing more useful.
Using the Irregular axis, I come to two conclusions:
- These small characters are best around what is currently
IRRG = 65
(as of 537263e) - Another feeling of inconsistency comes from most of the glyphs getting bigger, and relatively few getting smaller. This is somewhat based on samples of Shantell’s handwriting, but I suspect the typographic effect might be improved by a slightly better distribution of inconsistency. I think I’ll start by making the
T
smaller, as that would have a fairly big impact (because T is so common in English), and still be pretty logically consistent with the system of small vs big glyphs. I’ll also make theA
smaller, as this is another frequent character, plus it will help the style make sense in the phrasesSHANTELL SANS
andSHANTELL MARTIN
.
A rough simulation of a smaller A and T:
from shantell-sans.
I’ve made the interpolations with robofont Skateboard!
from shantell-sans.
Oh no ... I’m making 3 alts, but the calt feature is only activating 2 of them. I will fix this.
from shantell-sans.
I misremembered: alt3 does cycle in if a single character appears more than three times in a word.
Experiments so far:
- "Irrg A" – just a less extreme
O N L
- "Irrg B" - less extreme
O N L
plus smallerA
- "Irrg C" - less extreme
O N L
plus smallerA I
Next experiment, "Irrg D":
- slightly less small
A
(it looks more extreme because it has more complexity/strokes thanO
) - smaller
D
(more likeO
andC
) - slightly less extreme
C
Final(?) experiment:
- slightly less extreme
L
from shantell-sans.
As a couple of records of the adjustments here, here’s an overview of the versions/experiments:
But here’s a better look, using some randomly-generated words. Previously, the irregular had a few extreme characters that really jumped out as being way smaller than the rest. Now – to my eye at least – things still look free/irregular, but without such standout tiny glyphs:
from shantell-sans.
I’m going to move forward with the final experiment (or iteration?), version E. Here is the progression, if it’s useful later:
shantell-sans-irrg-experiments--2022_05_12.zip
from shantell-sans.
Related Issues (20)
- Latin glyph shaping tweaks
- A couple of distracting parts of the `б` and `в` shaping/contrast HOT 1
- Problem compiling “GPOS” table Subtable Overflow in lookup: 2 type: PairAdjustment HOT 5
- Update axis naming once new axes are accepted into Google Fonts Axis Registry HOT 2
- Probably too loose right sidebearing of K HOT 2
- Handle kerning exceptions in font build prep HOT 1
- opentype fractions were broken by the move of features into GlyphsApp HOT 1
- OpenType features not all working in static "Normal" fonts HOT 1
- Google Fonts onboarding feedback from Yanone HOT 3
- Update browser slnt/ital test page HOT 1
- Images to create for blog post
- Make press deck / images / PDF specimen HOT 1
- Subfamily name discrepancy HOT 6
- Triangle icons move in x direction for Bounce axis HOT 2
- correct GDEF additions (broken by upstream change to glyphsLib) HOT 1
- Update README.md materials for new axis names, instances, features, and character set HOT 1
- Adjust BNCE axis to make intermediate value simpler?
- Interpolation issue in "Ẵ" and "ẵ" leading to nonideal rendering of the tilde HOT 1
- Not showing up in MS Word / MS Office for Mac HOT 1
- macOS Ventura uses unexpected style as default in variable font HOT 4
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from shantell-sans.