Comments (60)
p212: agrees while also searching with around 7,500,000 nodes per
second and evaluates this at
.... despite black being a pawn up
p213: Let’s again check how
our zoo of engines evaluates that position from Black's point of view
evaluation function despite the raw processing power of the machine
p215: about a move he got the replay "Nah you just don’t play like that".
The idea to use neural networks to automatically construct neural networks -> construct evaluation functions
is not new.
p218:we are playing with an handicap of say
p226: It’s a very basic mate threat that most human -> There is a very basic....
p232: It will accepts
as input states of the board and output move probabilities that denote how good
a moves is resp.
from neural_network_chess.
p7
[DONE] "This book is brief"
This book is a brief
[DONE] "romantic"
Romantic
"referring"
Referring
p8
[DONE] "a chess players perspective"
a chess player's perspective
[DONE] "44... Rd1"
This way to present Black-first moves isn't consistent throughout the book. Compare the very next line on the same page or "1....Bxd1?" on p119. Most books use 3 dots (without a space) not four.
p9
[DONE] "According to Hsiu"
According to Hsu
p11
[DONE] "and Ananad,"
and Anand,
p12
[DONE] "computer scientists perspective,"
computer scientist's perspective,
p13
[DONE] "Based these evaluations,"
Based on these evaluations,
p14
[DONE] "•find a number of candidate moves. Then for each of them sequentially
•calculate all subsequent positions and variation trees that result of those
candidate moves as deep as possible"
•find a number of candidate moves. Then for each of them sequentially...
•calculate all subsequent positions and variation trees that result from those
candidate moves as deep as possible
[DONE] "focus on one specific lines, then decide by instinct
instead by rational though"
focus on one specific line, then decide by instinct instead of by rational thought
p15
[DONE] "have computers plagued"
have plagued computers
[DONE] "to processes and judge"
to process and judge
p16
[DONE] "But how do become good player so good at chess?"
But how do good players become so good at chess?
I hope that's helpful.
Marek Soszynski
from neural_network_chess.
page 31 dnet1/dw1 = ... = 1
page 32 ... create[s] a small bias.
page 49 ... a few lines [of] our simple ...
page 55 equation 2.8 [but your equations are not numbered!]
page 59 Figure 2.17: The third filter matrix of applied to the image of Baikinman [malformed caption]
page 61 ... we weigh[t] ...
page 69 ... medi[c]al ...
page 69 ... it's an[d] old joke ...
page 77 ... pawns on the seventh resp. first [second?] rank.
page 89 ... our we hit our ...
pages 96, 206, 228 silicon[e]
page 125 Another real achievement ... [malformed sentence]
page 127 ... under[s]tand ...
page 132 ... exemplary[ly] ...
page 147 ... lilkely ...
page 150 ... Blacks or White's ...
page 159 ... only if ... [will] the new network ...
page 162 not "Expect maybe ..." but "Except maybe ..."
page 175 player[']s
page 176 cons[e]quently
page 191 pro[g]ramming
page 192 ... state of the art [of]
page 217 under[s]tand
And thank you very much for the book!
from neural_network_chess.
Page 12, 14 Hendrik's = Hendriks' (Willie's surname is Hendriks, see also https://grammar.yourdictionary.com/punctuation/apostrophe-rules.html for more info on the use of the apostrophe)
Page 12 Hendrik = Hendriks
In the bibliography the name is written correct!
page 18 HexapwanZero = HexapawnZero
Very interesting and informative book on the use of neural nets in Computer Chess.
from neural_network_chess.
page 71 line 3
instead of "the the"
write "take the"
from neural_network_chess.
page 62 last line of paragraph three
I would prefer a comma instead of a hyphen after tensorflow, or -- but worse -- a dash (two hyphens in LaTeX)
from neural_network_chess.
page 28: should be (0.95 − 0)^2 instead of (0.95 − 1)^2
from neural_network_chess.
page 30: E_global should be E_total.
bias w_0 is not mentioned
page 36: we conclude its the first person
from neural_network_chess.
page 79: of tactical threads. -> threats
from neural_network_chess.
page 97: If you do not implement chess knowledge in the implementation function -> evaluation function
from neural_network_chess.
page 99: 37.Be4 (space!)
from neural_network_chess.
p148 In contrary, the rather universal gradient policy rein-
forcement learning is used to improve the SL policy network
from neural_network_chess.
p. 65 par. 4 line 3
could be that
from neural_network_chess.
p. 69 4th line above bottom
common themes
from neural_network_chess.
p. 70 third line from bottom
all required network elements, there.
from neural_network_chess.
p. 73 par. 3 line 2
none instead of noone? am not sure
from neural_network_chess.
p. 96 line 2 and on many other places of the text
w.r.t. to
the to is redundant
from neural_network_chess.
p. 155 ,the two formulas that give 1.2 and 1.0 as the result use wrong values (not the values used in Figure 4.8).
The first formula should be 0.6 * (sqrt(1+1)/2) = 0.42 = 0.5+0.42 = 0.92
And second should be 0.7 * (sqrt(1+1)/2) = 0.4 + 0.49 = 0.89 ,according to the values in Figure 4.8.
0.92 is still greater than 0.89 so the reasoning doesn't change
Also, is it possible to send you an email ? I would like to ask you a question about the subject (if you don't mind) but I don't know how to contact you.
from neural_network_chess.
P204 & P205
Formula 4.1 & Formula 4.2: It seems that the subscripts and superscripts of the terms in the first column should be swapped for consistency
P206 has 3 additional formulae within the text with the above problem
P207 & P208 has formulae 4.3 and 4.4 with the above problem
P209 b1 -> b_1
from neural_network_chess.
Everywhere else, as far as I can tell, the "E" in the acronym NNUE stands for the word "efficiently" (example). But in this book, the word "effectively" is used.
from neural_network_chess.
page 185, "will be": "These games will naturally of very poor quality initially and it wi"
from neural_network_chess.
p185: ... rethink it ... instead of ... summarize what they investigated and re-think of it
from neural_network_chess.
p 189 "a" missing: t FatFritz is just
Leela Chess Zero with the network trained in different way.
from neural_network_chess.
p 82: clarify that black does not win when reaching the lowest rank, we only consider the outcomes white wins or black blocks white (white gets 10 if he has a forced path to the third rank)
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p9
Original: "It’s one thing to look in awe and admire the game changer AlphaZero, but it’s another one to figure out how AlphaZero and similar engines work and get a better understanding what they are capable of."
Better: "It’s one thing to look in awe and admire the game changer AlphaZero, it’s another thing to figure out how AlphaZero and similar engines work and get a better understanding of what they are capable."
from neural_network_chess.
v1.5, p37
Indeed, if the network becomes moor accurate, our loss decreases.
should be "more accurate".
from neural_network_chess.
p205... have think carefully should be have to think carefully
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p204 ... on rather low-end office computer -> on a rather ...
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p216: cite official-stockfish/Stockfish#2916
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p232: Hexapawn is a solved game,
from neural_network_chess.
p219: the difference
is “only” 1.5 centipawns -> should be 1.5 pawns
from neural_network_chess.
Excellent book!
found in version 1.5:
page 24: I think it should be: w_0 = -10
page 31: I think the general rule of thumb for updating weights needs index i for the denominator:
w_i^' = w_i = \nu dE_total / dw_i
from neural_network_chess.
p8: DeepBlue should be Deep Blue
from neural_network_chess.
First of all: GREAT STUFF! Thank you very much!!
What about page 198 "enemy king on e8, own knight on c3 from 1 to 0" ?!
I am not sure, but
- before move -> there was no piece on c3
- after move -> the black king should see the white kinght on c3 too
So i would expect "enemy king on e8, own knight on c3 from 0 to 1"
Same for "own king on e8, enemy knight on c3 from 1 to 0" ?!
from neural_network_chess.
Thanks for this great resource! Went through Ch. 2 (Back-Propagation and Gradient Descent), and I think there might be an issue with the partial derivatives (p. 30)
It should be (for
The corresponding calculations might need to be re-worked as well.
from neural_network_chess.
p62: There is one large and deep neural neural network. (neural twice)
from neural_network_chess.
p172:formatting of nxf6 in bullet point (should use \mathrm)
from neural_network_chess.
Figure 4.12: "convolution" on the left: font is too small
from neural_network_chess.
[DONE] page 54: Figure 2.15: Baikinman, appylied sobel operator and thresholding -> applied
from neural_network_chess.
[DONE] page 219: Figure 4.23: White to move. There is no reasonable alternative to Bb3 that any
chessplayer would play.. (double colon at the end)
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(all fixed in v1.2)
from neural_network_chess.
page 256: instead we desire to select the index 0 only in about 10 percent of
all cases, index 0 in about 20 percent of all cases and index 2 in about 70 percent
of all cases
should read: index 0, ... index 1, ... index 2
from neural_network_chess.
page 262: it’s that alpha-beta searcher[s]! will prevail
for chess.
help
humans becoming better chess players. -> become better...
from neural_network_chess.
(all fixed in v1.3)
from neural_network_chess.
(all fixed up to here), #todo: release new pdf
@AlexisNizard : thx for spotting this. As for contact: I've added e-mail information in github
@d-kraft: thanks for your careful reading!
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(all fixed in v1.5)
from neural_network_chess.
(all fixed in version 1.6)
from neural_network_chess.
Page 118. In the formula, Vi must be at the bottom and Vparent at the top. Is not it?
from neural_network_chess.
Page 198:
"No book about computers is complete with really bad car analogies."
This should rather read: without really bad car analogies
from neural_network_chess.
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