Comments (4)
Hi @Tafnab! Which Makefile
are you referring to?
You can find build instructions for different environments in CONTRIBUTING.md
. But if you need just the library itself, in Rust - you add a Crate dependency, and in Swift- you use the Swift Package Manager, which links directly to GitHub. Feel free to patch the README.md
if you think it's worth clarifying those details further 🤗
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Based on what I've seen, the cmake file is only used to build the benchmarks. For C/C++ installation, just copy the include/stringzilla/* to /usr/include/stringzilla. I'm not sure where ./c/lib.c should go on the system. Shouldn't is also go to /usr/include/stringzilla? Since a number of people just want to try out your project, I expect this would be appreciated.
So far as I can tell, when using c/lib.c, you don't need to link against a library.
I would expect that instructions for python, swift, and rust would also be appreciated. I can't write them, because I don't use those languages and don't really know what you have in mind for installation.
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🎉 This issue has been resolved in version 3.8.2 🎉
The release is available on GitHub release
Your semantic-release bot 📦🚀
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For C and C++ I still have a CMake script to refactor, so reopening 🤗
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