Comments (4)
This is already "secretly" known by myself 😁. I did notice it when I touch this part of code. It is just that I did not know how to get the destination info from an external public transport service. I'd definitely like to fix this soon (or someone could help!)
Regarding regular public transport, from my basic understanding of the game mechanisms, there are no destinations for them since they are just running "circularly" forever. And as far as I know, there are no such things as the name of the next stop, right? I mean for buses, trams, etc. Buildings such as train station do have names, but it'll take time to look into as well (help wanted too!!)
from citiesskylines-fpscamera.
I am not sure whether stop names exist in unmodded game, but at least for me, with TLM, stop names exist. Not sure if the same can be said for IPT2...
As for destinations, again with TLM, some forms of transportation can be configured to have their termini marked with a "star", so we can read those to see the name of the destination.
This will require 3rd party mod support, so perhaps need not deal with this soon?
from citiesskylines-fpscamera.
I would keep this issue restricted to fixing the destination for external connection service. Regarding showing the stop names or end stop names, which requires integration with other mods, I myself would not focus on that for now. But I'll open another issue page #20 for that and let's see if anyone is willing to work on it. Definitely appreciate it if someone does.
from citiesskylines-fpscamera.
bc8ef19 offers new information for FollowModeUI
, which should solved this.
from citiesskylines-fpscamera.
Related Issues (20)
- Exiting 1st-person camera sets camera to wrong position (where it left beforehand) HOT 4
- Pressing esc sometimes pauses the game HOT 7
- The cursor position doesn't always register properly HOT 1
- Entering 1st person mode retains UI info panel HOT 2
- 1st-camera mode clickable for parked vehicles HOT 5
- Improve camera positioning for following vehicles HOT 5
- Unknown mod options section HOT 2
- Support for displaying destination (and stop) names for public transport line
- Support other languages HOT 3
- Support road snapping/clipping HOT 1
- Support following vehicles only in Walk-Through mode HOT 1
- Mod Options is slightly blue HOT 1
- This mod is using somthing from the old First Person Camera: Updated mod HOT 1
- FollowCam: preemtive look rotation HOT 5
- mouse-move camera rotate around object with an radius HOT 5
- Barges HOT 2
- Bug when vehicles are despawning in first person mode HOT 1
- Look Ahead by Path HOT 3
- Walk-Through Mode not selecting Citizens HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from citiesskylines-fpscamera.