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github-actions avatar github-actions commented on July 17, 2024

Welcome to AsyncAPI. Thanks a lot for reporting your first issue. Please check out our contributors guide and the instructions about a basic recommended setup useful for opening a pull request.

Keep in mind there are also other channels you can use to interact with AsyncAPI community. For more details check out this issue.

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jonaslagoni avatar jonaslagoni commented on July 17, 2024

I think we can expand this to support AsyncAPI file inputs as well.

Just to clarify what you mean by supporting other parser input. Do you mean you want to use the go parser, then save that output to a file, for then to generate models based on that parsed filed? 🤔

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smoya avatar smoya commented on July 17, 2024

I think we can expand this to support AsyncAPI file inputs as well.

Would that become a new independent Issue?

Just to clarify what you mean by supporting other parser input. Do you mean you want to use the go parser, then save that output to a file, for then to generate models based on that parsed filed? 🤔

Yes. Does it make sense? A bit new to the game so feel free to say it doesn't.

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jonaslagoni avatar jonaslagoni commented on July 17, 2024

Yes. Does it make sense? A bit new to the game so feel free to say it doesn't.

I simply don't see a use-case 😄 In what use-case do you see people wanting to use the GO parser for then to save the output of that to a file for then to use this library? Wouldnt you just want to provide an AsyncAPI file directly to this library? IMO you don't need to know the underlying parser 🤔

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smoya avatar smoya commented on July 17, 2024

Yes. Does it make sense? A bit new to the game so feel free to say it doesn't.

I simply don't see a use-case 😄 In what use-case do you see people wanting to use the GO parser for then to save the output of that to a file for then to use this library? Wouldnt you just want to provide an AsyncAPI file directly to this library? IMO you don't need to know the underlying parser 🤔

Yeah, you made me think on it a bit deeply and indeed it makes more sense to just use the AsyncAPI file directly as it is the source of truth.
I'm gonna close this and create a new issue for that so we have a cleaner start.

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