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Alan-FGR avatar Alan-FGR commented on May 27, 2024 1

@JoshEngebretson hey there, long time no see! 😃
@baptx here's a related thread. Most of your code should be compatible with Urho3D except the JavaScript code (because there are no other maintained bindings) but it should be easy to port. There are alternative C# bindings for Urho. Godot is a fine option, it has a lot of traction but there are still many things missing. Armory is still not ready for prime time. In my opinion Urho although it's getting dated is still a great game engine.

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zauberparacelsus avatar zauberparacelsus commented on May 27, 2024

Still getting blocked by chrome :-/

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baptx avatar baptx commented on May 27, 2024

It looks like only the URL without HTTPS http://atomicgameengine.com is redirecting to the GitHub repository. By the way, is this fork from Urho3D still maintained? The website is not available since a few months (https://web.archive.org/web/20180516074136/https://atomicgameengine.com/), the last commit was in November 2017 and the Twitter account is not active since July 2017 (https://twitter.com/AtomicGEngine).

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JoshEngebretson avatar JoshEngebretson commented on May 27, 2024

The website and fork are no longer maintained. I've updated the readme.md to not reference the website domain.

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baptx avatar baptx commented on May 27, 2024

@JoshEngebretson Any idea why this fork is no longer maintained? Will people that used your fork be able to have their game compatible with Uhro3D? Maybe you should also mention in the readme that it is no longer maintained and that it is recommended to use another open source game engine like Uhro3D, Godot or Armory3D.

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baptx avatar baptx commented on May 27, 2024

@Alan-FGR thanks for the informations, would it be possible to merge your work on Atomic Game Engine into Urho3D?

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Alan-FGR avatar Alan-FGR commented on May 27, 2024

Yes, certainly. In terms of API Atomic only changed some names and added stuff on top or Urho. It might require some manual intervention but it's certainly possible. Some new things that were added to Atomic aren't applicable to Urho anymore though, and even the network improvements will be rendered useless when knet is replaced by SLikeNet in Urho.

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