Comments (4)
It is already in https://doc.babylonjs.com/setup/support/webGPU
from editor.
It is already in https://doc.babylonjs.com/setup/support/webGPU
Yes, but when i try to use WebGPUEngine in editor it doesn't work because current version of electron doesn't support webGPU
from editor.
This would be an electron feature request in this case or an editor one when the support will be available
from editor.
This would be an electron feature request in this case or an editor one when the support will be available
Support already available but in version 14+ (Babylon Editor use 13.6.6)
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Related Issues (20)
- MacOS bug when loading HOT 1
- Bug: Download link not working properly HOT 1
- Disabling and enabling Image Processing in Inspector editor panel breaks inspector
- "BabylonJS Editor" is damaged and can't be opened HOT 1
- windows-build-tools no longer required
- webgpu support
- Rendering issue in Editor v4.7 HOT 2
- Can the editor be optimized for multi-language support? The current version of the editor is very difficult to use for developing features under multi-language support.
- Build and Package Editor-based Project Using CLI
- Folder node_modules was not created
- Failed to parse data of drag'n'drop event.
- Windows 11 install fails
- Scene not saving, losing .fbx files in scene
- Gui Editor not Writing Font Properties to .gui file HOT 2
- Issue with Scripts
- Excessive memory usage when saving a project in the editor
- The installation process is stuck
- Editor preview behaves strangely/glitches after disabling post-processes HOT 1
- Why is the editor no longer updated? HOT 2
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