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directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

directx12-book icon directx12-book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

directxtk12 icon directxtk12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

dx12-game-programming icon dx12-game-programming

DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

glsl-shaders-1 icon glsl-shaders-1

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

hairgl icon hairgl

OpenGL implementation of realtime hair simulation and rendering.

hololens2forcv icon hololens2forcv

Sample code and documentation for using the Microsoft HoloLens 2 for Computer Vision research.

learningdirectx12 icon learningdirectx12

This repository is intended to be used as a code repository for learning DirectX 12.

maxine-afx-sdk icon maxine-afx-sdk

NVIDIA Audio Effects SDK is used to apply effects to audio stream. It provides audio denoising for broadcast use cases with real-time audio processing.

mesh-processing-library icon mesh-processing-library

C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

meshlab icon meshlab

The open source mesh processing system

mixedrealitytoolkit-unity icon mixedrealitytoolkit-unity

MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.

neuraltexture icon neuraltexture

Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]

ogl-engine icon ogl-engine

OpenGL Graphics Engine - Lighting, Water Rendering, Procedural Terrain Generation, Procedural Star Rendering

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