Comments (9)
I found the issue. The server treats the 13 digit console-provided userid as the GameSpy userid, which is supposed to be only 9 digits and generated by the server.
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I encountered this bug too, i have to reset sometines my NDS
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it only happens on ds games not on wii which strange but bad for ds games but at least wii games don't encounter it
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I think it's memory corruption on the DS. On MKDS, the error happens right after the DHCP request but before any actual traffic, but Pokémon Platinum makes it as far as conntest.
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This happens on Animal Crossing Wild Word with error code 552201
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This happens on Animal Crossing Wild Word
It does here, too.
Interestingly enough, it did not with the original server iirc.
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This even happens on Wiimmfi - it's possible its just some weird DS bug that's finally arisen, since it does seem to error out on bandbroseuds right after the connection test.
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Also seem to be getting this on megaman. Starforce dragon/leo/pegasus
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It is also possible to get the DS into an inconsistent state if gpcm.gs.nintendowifi.net fails to return a valid LOGGED_IN response (e.g. if the proof-of-login is incorrect). In this case, the user must restart the DS with a soft reboot before Wi-Fi connections can be made. Until the user does so, all attempts to connect will fail at the connection test stage, as if the connection test server did not respond.
This sounds like it could be relevant to this issue. It's from this page.
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