Name: Barthélemy Paléologue
Type: User
Company: Barco
Bio: L'important c'est de passer un bon moment, et de débuguer ce code immonde !
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What matters is having a good time, and debugging that horrendous code!
Location: Kortrijk, West Flanders
Blog: https://barth.paleologue.fr/
Barthélemy Paléologue's Projects
A brute force program for the puzzle game Algogame written in C
Realtime automatic license plate recognition project made at Ecole Polytechnique
A small implementation of analytical normals for parametric surfaces.
A place for public domain digital assets to use.
A procedural scattering system for assets based on instancing, running in the browser.
A small rigidbody engine created for study purposes.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Theme for the Hugo static website generator
A small cloth simulation project
Cosmos Journeyer is the open-source space exploration game that gives you the freedom to go anywhere in the universe and discover the wonder amidst the stars.
The website of Cosmos Journeyer
CTFs as you need them
DataSets used to train deepSoviet
Detect Communism Online
Babylon.js's documentation website
A deep learning project aiming at generating Fire Emblem like portraits using GANs.
Le TIPE finalement
Lightweight 3D C++ OpenGL engine, with physics powered by XPBD
A web interface to visualize various fractals.
Simple Game of Life in Javascript.
A small 3D rendering engine built upon WGPU with the primary goal of visualizing procedural terrains.
Real-time screen-space global illumination project made for BabylonJS