Comments (1)
I kinda expected this from the beginning to be honest since capturing the produced image by OpenGL isn't possible in any programming language. We should be able to fix this by having OpenGL read the pixels though. This also means that we don't have to preserve the drawing buffer.
Edit: An encoding issue is also a really good option since 100% transparency = 0% alpha and vice versa.
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Related Issues (20)
- Resetting transformation does not update zoom slider
- Rotating GL viewport results in cutting of sunburst HOT 2
- Broken visualization settings
- Visualisations don't unsubscribe properly
- Node colors of visualizations do not update HOT 1
- Final project video HOT 1
- Grid Toggle
- OpenGL span of undefined HOT 1
- NGL Filetype and Github problems HOT 1
- Galaxy render issue/possibly other visualizations after selecting subtree (of a large dataset?)
- Update Readme
- Tree Navigator Conract All Broken On Reset To Original HOT 1
- Make spinner modal
- Switching tab after changing a visualization does not update inactive tabs with the new tree
- Deleting tab issue HOT 1
- Wrong zoom and pan on opening subtree
- You can open visualisations without data
- Clicking next to the settings dialog should dismiss it
- SRS bugs when calculating it upon opening a subtree as main tree
- Visualisation settings limited to visualisation canvas
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