Comments (5)
Hi.
Do you can specify which product you are using?
Also, what kind of errors you are receiving? The error messages.
Thanks.
from support.
Savegame Gold Upgrade
Errors(9)
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_AudioClip.cs(48,38): error CS0143: The class `UnityEngine.AudioClip' has no constructors defined
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_LightProbes.cs(46,42): error CS0143: The class `UnityEngine.LightProbes' has no constructors defined
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_Motion.cs(45,32): error CS1540: Cannot access protected member
UnityEngine.Motion.Motion()' via a qualifier of type
UnityEngine.Motion'. The qualifier must be of type `BayatGames.SaveGamePro.Serialization.Types.SaveGameType_Motion' or derived from it
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_Motion.cs(45,32): error CS0122: `UnityEngine.Motion.Motion()' is inaccessible due to its protection level
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_Motion.cs(45,32): error CS0122: `UnityEngine.Motion.Motion()' is inaccessible due to its protection level
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_RuntimeAnimatorController.cs(45,70): error CS0122: `UnityEngine.RuntimeAnimatorController.RuntimeAnimatorController()' is inaccessible due to its protection level
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_Texture.cs(55,34): error CS1540: Cannot access protected member
UnityEngine.Texture.Texture()' via a qualifier of type
UnityEngine.Texture'. The qualifier must be of type `BayatGames.SaveGamePro.Serialization.Types.SaveGameType_Texture' or derived from it
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_Texture.cs(55,34): error CS0122: `UnityEngine.Texture.Texture()' is inaccessible due to its protection level
Assets/BayatGames/SaveGamePro/Scripts/Serialization/Types/SaveGameType_VideoClip.cs(47,44): error CS0143: The class `UnityEngine.Video.VideoClip' has no constructors defined
from support.
Thanks for the information, but do you can let me know when these error occurs?
Does these errors occur when you are exporting to Android?
I don't have such errors on my side, also I tried it on other computers too, but no such errors, so may you provide more information on how and when the error happens?
Thanks.
from support.
Tried it with a brand new project. Same errors.
It happens on Editor.
Deleted the package from my Roaming folder and re-downloaded, still happens.
Also, it's the pro edition of savegame.
Version is 2018.1.0b13
from support.
Unity 2018 is currently in Beta, so we don't make our package compatible with Beta versions as there are many breaking changes coming soon to them, so you need to wait for the official release of 2018.1, then we will publish an compatibility update at the time the 2018.1 comes out.
I would like to suggest you to use official or LTS versions, like 2017.3 is the latest official release.
Thanks.
from support.
Related Issues (20)
- Problem with SaveGameTypeManager HOT 4
- Multiple Warnings on Import of Save Game Pro HOT 13
- Save game pro question HOT 5
- VoxelFramework Master Biomes not generating
- PHP MySQL Integration issue HOT 3
- Does it support loading or saving progress management? HOT 3
- Platform Game Assets Ultimate Wrong Hex Code Color HOT 4
- Save system doesnt work on android. HOT 9
- How can I Check if there is saved data? HOT 2
- Character does not appear in demo scene included in the free asset pack HOT 1
- when i load a texture from the cloud i get this error HOT 4
- How do I add the character into the game
- How to change save file path?
- I can not download
- Camera and demo character issues HOT 6
- Cannot Download Asset HOT 2
- LOAD "SAVE SYSTEM" HOT 1
- Are these conditional compilation symbols in SaveGameSimpleEncoder.cs not wrong? HOT 3
- FullSerializer often stalls when you try to load an encoded file without using the encoder.
- Does it support webgl in unity? HOT 2
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