Comments (12)
I used this library in an AI for the game screeps. Repo and main file here: https://github.com/TheSavior/screeps/blob/master/src/main.js
I had to write my own blackboard to work with the screeps memory system. I also had to change the way IDs were calculated since every frame has an entirely new context. If you are writing a typical program, you probably wouldn't need to do that hackery.
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I messed around with the current implementation and got it working in node and built a quick example using the code in democracy as a guide. It is built on nodejs, but should work in the browser as well.
https://github.com/efbenson/behavior3Test
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It is used here aswell:
http://guineashots.com/democracy/
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Done. Thanks guys.
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We already talked via email, I'm going to keep this thread open to remind the need for proper examples.
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something similar to the example from statejs
would be awesome 😄
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Is this to say that nobody has actually ever used Behavior3?
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I'd love this as well. Raising the bounty :)
from behavior3js.
@efbenson I think this is perfect, thank you!
I think you should claim the bounty. Hopefully @Sladix will close the thread and award it. (Not sure how it works really.)
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Dunno how to award the bounty :/
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Nice!
For the bounty, I think you ( @efbenson ) have to go in
https://www.bountysource.com/issues/25025597-simple-implementation-example
and claim de bounty. I don't see any option for me to give you directly.
from behavior3js.
I messed around with the current implementation and got it working in node and built a quick example using the code in democracy as a guide. It is built on nodejs, but should work in the browser as well.
This example is very good
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Related Issues (20)
- deploy to npm HOT 6
- Question: Selector node HOT 3
- How can I load JSON from the Editor into my game?
- how to compose 2 trees HOT 1
- bower.json not well formed HOT 1
- Wishlist for behavior3 HOT 2
- Add bower install to README.md HOT 1
- Modernize the codebase HOT 3
- npm package points to old version of the lib HOT 1
- MemSequence bug? HOT 2
- decorator limiter would not limiter the time between two tick from tree HOT 6
- about Tick._openNodes HOT 2
- Zoom reverse in the editor HOT 1
- parallel support? HOT 2
- behavior3.com domain expired HOT 1
- wiki page is blank HOT 1
- add custom node
- Is it still maintained? HOT 1
- Build tasks combines classes in wrong order, breaking inheritance HOT 1
- Build tasks combines classes in wrong order, breaking inheritanc HOT 2
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