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I'm a software engineer with a background in games development. I used to spend my days drinking coffee while glaring at linker errors; now I spend my days drinking coffee while glaring at stack traces, and my evenings glaring at linker errors.

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Ben Millar's Projects

ctpl icon ctpl

Modern and efficient C++ Thread Pool Library

ge2_ecs icon ge2_ecs

Simple implementation of an entity component system demonstrating data-driven development.

ge2_patterns1 icon ge2_patterns1

A simple project demonstrating factory, bridge, and proxy object patterns

gitignore icon gitignore

A collection of useful .gitignore templates

jp20-e icon jp20-e

jp20-e created by GitHub Classroom

ray-tracing icon ray-tracing

This is a ray tracing project I'm working on, following the guide provided at: https://github.com/RayTracing/raytracing.github.io to learn more about computer graphics and rendering

sdl_rectangle icon sdl_rectangle

A small project to demonstrate creating an SDL window and renderer, and building using MSYS2/ g++

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