Comments (3)
There are keyboard shortcuts thata are used to navigate the game. Like (previous move), (next move), (beginning of the variation) and (end of the game).
I prefer to associate those keyboard shortcuts with their respective functions independently of the currently focused windows whenever possible.
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There are keyboard shortcuts thata are used to navigate the game. Like (previous move), (next move), (beginning of the variation) and (end of the game).
Yes, I use them, and they are excellent, where they exist!
However in this instance, on my mind, there is a perceived "lack of keyboard shortcut(s)" to do certain things, such as:
"(in the Game List) window/pane, jump to the bottom of the game list (or jump to top)".
Sometimes it is a lot of "PageUp/PageDown" keys to scroll around and a single JUMP would be best.
Yes, I am aware, we of course could also use other functions to filter around but sometimes just jumping to top (or bottom) is the most natural action (at least for me).
Currently, the only reasonable way to jump huge distances (or to top/bottom of the list) is using the mouse.
You mention that Home & End keys are already bound to actions within the currently loaded game (jump to the first and last move of the game). Those keybindings is something I use too and would not want to lose that.
I did not mention this "CTRL" modifier bit in my previous message, clearly I did not think on my suggestion adequately...
But now that I read your response, I thought about it a little more.
Perhaps you could consider leaving Home & End intact but also adding new functionality via CTRL+Home and CTRL+End keybindings?
I understand the issue is already CLOSED so this is just my last attempt to see if I can get you on board with this idea.
If not, no problem.
Either way, thank you for all your hard work, it is much appreciated as I use SCID daily!
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Forgot to tag you @benini (just in case you do not spot my update otherwise). Thanks.
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Related Issues (20)
- ECO error
- Enable multi-game select in the Game List (on macOS)
- Add More Engine Move Arrows to Main Board HOT 1
- Question about identifying novelty HOT 2
- Created a new database, added 3 PGNs, during repair & compact database got corrupted HOT 5
- After pressing Alt+E, the keypress r is not being detected HOT 1
- eco.json now includes SCID codes/entries HOT 1
- Make 'gloss of danger' saner HOT 6
- Tiny database got corrupted HOT 3
- opening-trainer HOT 1
- Add another button to Engine Window to limit engine movetime (like new depth limit button) (feature request) HOT 3
- [Question] How does the opening tree/explorer work? HOT 1
- Performance error HOT 1
- Review Game
- sc_game_merge: add comments
- sc_base_filename return the database name without the extension
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