Comments (2)
That is absolutely a wonderful feature idea thats been on the list.
team size x team count is indeed correctly, however, do note that the protocol doesnt explicitly specify it. I recommend setting the chobby to devmode and ticking the debug server messages setting within it to see the protocol comms dump.
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Also, feel free to ping me or Fireball on discord at any time in the #Chobby channel :)
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Related Issues (20)
- monospaced font for bot chat HOT 1
- All tooltips disappear occasionally HOT 2
- deal with multiple bosses HOT 1
- Remove unused or disabled chobby widgets, properties and functions HOT 1
- Heavy stuttering, FPS drops on Intel Arc discrete GPU HOT 1
- Connecting to server fails behind NAT64 HOT 2
- Cursor not deselected after game ends
- `Skia shader compilation error` HOT 1
- Oversized game (>=8 vs 8) with bots, inconsistent team/ID configuration HOT 2
- Shadows in userhandler fonts HOT 1
- Handle corrupt pool files HOT 1
- Replays - show games under 1 min
- Randomize reconnect delay on connection loss to lobby server.
- [Feature] Allow users to start alien raptor defense games without !forcestart HOT 2
- Buffer is not cleaned up on disconnect nor on establishing new connection
- Rejoin after dropping from in progress game HOT 1
- Add search to games list HOT 3
- "Streamer Mode": Suppress message popups, notif sounds, friend requests, etc
- Adding yourself as a friend logs you out HOT 2
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