Comments (31)
And no there is no issue at the console its just the wildtools you can break outlines/the border of the cubes + when i mines it the "items" won't get dropped inside the cubes
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Do you have GenCubes's plugin name (the exact one from /pl) in the other-plugins
list in your config file?
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yessir
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####################################################
WildTools Configuration
Developed by Ome_R
####################################################
Choose which prices plugin to check for prices (ShopGUIPlus, Essentials, CMI, newtShop, QuantumShop, EconomyShopGUI, WildTools).
prices-plugin: 'ShopGUIPlus'
Path to the logs file.
You may disable it by setting the path to be empty.
logs-file: 'logs.txt'
A list of prices. Use "TYPE" and "TYPE:DATA" formats.
prices-list:
- 'STONE:5' #Each stone will cost $5
- 'LOG:0:5' #Only oak logs will cost $5
Here you can configure which plugins will be called, etc.
Optimizing the lists will result better performance!
events-manipulations:
A list of all the plugins that handle claims here on your server.
If one of the plugins here cancel the events, then WT will know that the player doesn't have access.
claiming-plugins:
- SuperiorSkyblock2
A list of all the other plugins that needs to know about breaking of blocks.
You can add your custom shops plugins, spawners plugin and more.
WildTools will not care if events are cancelled from this list. Therefore, if WildTools needs to know
if the events are cancelled from a plugin, add it to the 'claiming-plugins' section.
other-plugins:
- GenCubes
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Me and Developer of Gencubes
Deadsilence4
https://media.discordapp.net/attachments/957858669637296128/959660274934218813/unknown.png
https://media.discordapp.net/attachments/957858669637296128/959660297201782794/unknown.png
https://media.discordapp.net/attachments/957858669637296128/959660749096103976/unknown.png
from wildtools.
Few of the sneak peak for the wildtools & gencubes
from wildtools.
so any news?
from wildtools.
so any news?
Patient dude.
Havent looked into it yet... its been less than a day...
Once I have more information I will let you know
from wildtools.
Hello Omer, looking into WildTools API i didn't find a way of preventing some blocks from being destroyed while using the Trench pickaxe, am i missing something?. I really appreciate your help thanks ❤️.
from wildtools.
i would also like to know if there's a way of preventing the blocks drops when using the Cuboid wand, maybe adding some kind of method to the CuboidWandUseEvent class might be helpful as i would be able to handle some blocks drops on my side.
from wildtools.
Hello Omer, looking into WildTools API i didn't find a way of preventing some blocks from being destroyed while using the Trench pickaxe, am i missing something?. I really appreciate your help thanks ❤️.
Cancel BlockBreakEvent
from wildtools.
i would also like to know if there's a way of preventing the blocks drops when using the Cuboid wand, maybe adding some kind of method to the CuboidWandUseEvent class might be helpful as i would be able to handle some blocks drops on my side.
People can configure the blocks to be dropped in the config file
from wildtools.
Hello Omer, looking into WildTools API i didn't find a way of preventing some blocks from being destroyed while using the Trench pickaxe, am i missing something?. I really appreciate your help thanks heart.
Cancel BlockBreakEvent
Yeah, the thing is that i don't want to cancel the whole action, i just want to exclude some blocks from being broken when the Cuboid wand is used.
from wildtools.
i would also like to know if there's a way of preventing the blocks drops when using the Cuboid wand, maybe adding some kind of method to the CuboidWandUseEvent class might be helpful as i would be able to handle some blocks drops on my side.
People can configure the blocks to be dropped in the config file
The reason of why i want to prevent the block drops it's because they're supposed to be added into the Cube's inventory and not being thrown on floor.
from wildtools.
In this case i would like to exclude the cube borders from being broken.
https://youtu.be/sV9V-7clfkk?t=25
from wildtools.
Hello Omer, looking into WildTools API i didn't find a way of preventing some blocks from being destroyed while using the Trench pickaxe, am i missing something?. I really appreciate your help thanks heart.
Cancel BlockBreakEvent
Yeah, the thing is that i don't want to cancel the whole action, i just want to exclude some blocks from being broken when the Cuboid wand is used.
Its similar to vanilla - cancelling BlockBreakEvent to prevent people from breaking blocks... how else do you prevent them from breaking the blocks?
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If you already cancel the event, then @ItzFabb-uwu should add the plugin to the claiming-plugins list so the plugin respects the cancelation of the event.
from wildtools.
Any news regarding this?
from wildtools.
No fixes what soever.. im waiting till gencubes update
from wildtools.
No fixes what soever.. im waiting till gencubes update
The issue is that players are able to break blocks that they cannot break while using regular pickaxes, right?
from wildtools.
Yeah
from wildtools.
Yeah
Even after adding it to the claiming-plugins
list in your config (Not other-plugins
as I said before)?
I know I told you to this already, just making sure
from wildtools.
I have added that
- GenCubes
- gencubes
- GENCUBES
- Gencubes #still wont work
from wildtools.
I have added that
- GenCubes
- gencubes
- GENCUBES
- Gencubes #still wont work
Send me your entire config.
@DeadSilenceIV , may I get access to your plugin so I can test it out on localhost?
from wildtools.
Sure, let me add you on spigot
from wildtools.
Sure, let me add you on spigot
Thanks.
My spigot is Ome_R
from wildtools.
I tested it and by adding GenCubes
to the claiming-plugins
list in the config, players cannot break the mine.
# Here you can configure which plugins will be called, etc.
# Optimizing the lists will result better performance!
events-manipulations:
# A list of all the plugins that handle claims here on your server.
# If one of the plugins here cancel the events, then WT will know that the player doesn't have access.
claiming-plugins:
- GenCubes
# A list of all the other plugins that needs to know about breaking of blocks.
# You can add your custom shops plugins, spawners plugin and more.
# WildTools will not care if events are cancelled from this list. Therefore, if WildTools needs to know
# if the events are cancelled from a plugin, add it to the 'claiming-plugins' section.
other-plugins: []
from wildtools.
@DeadSilenceIV If you want to override drops for WildTools (so blocks are not dropped inside mines), you can do that by registering your own DropsProvider
. You can find javadocs here: https://bg-software.com/wildtools/api/
For registering your own DropsProvider, use WildToolsAPI.getWildTools().getProviders#addDropsProvider
You should check if the block that was broken is inside a GenCube, and if it is return an empty list (this way WildTools will think there are no drops to drop, and will not drop any), otherwise return null (to tell the plugin to handle drops on its own in the rest of the world)
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I dont know how it did get fixed the only issue is that the item dannot get stored inside the cubes
https://pastebin.com/pNSQWke2
from wildtools.
I dont know how it did get fixed the only issue is that the item dannot get stored inside the cubes https://pastebin.com/pNSQWke2
Items were stored fine for me. They were stored as well as dropped, which I explained to @DeadSilenceIV how to fix it.
from wildtools.
I am closing this as it's fixed from WT's side.
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