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Gaofeng's Projects

autofileencryptexample icon autofileencryptexample

A C# transparent file encryption example which was implemented with the Transparent Encryption File System Filter Driver SDK. The Transparent Encryption File System Filter Driver SDK allows you to develop transparent on-access, per-file encryption Windows application without the driver encryption knowledge, help you to handle most of the complexity in encryption operations.

autolod icon autolod

Automatic LOD generation + scene optimization

browser icon browser

Useragent analysis tool.浏览器分析/浏览器检测/浏览器识别/浏览器判断工具 - 用户代理、操作系统信息

cmonitor icon cmonitor

.NET8、局域网教室监控程序,其名曰 班长

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

et icon et

Unity3D Client And C# Server Framework

filterdriver icon filterdriver

A File System Filter Driver for file I/O monitors, file access control, transparent file encryption.

hosts icon hosts

:statue_of_liberty:最新可用的google hosts文件。镜像:

materialize icon materialize

Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.

nanui icon nanui

NanUI is an open source .NET project for .NET / .NET Core developers who want to use front-end technologies such as HTML5 / CSS3 to build user interfaces for Windows Form applications.

paint.net icon paint.net

cone of paint.net 3.36, that's latest opensource version

particleeffectforugui icon particleeffectforugui

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

psd2ugui_x icon psd2ugui_x

Convert psd file to ugui prefab, text, image, raw image, button, slider, scroll view, dropdown, toggle, textmeshpro...

rvo2-cs icon rvo2-cs

Optimal Reciprocal Collision Avoidance (C#)

rvo2-unity icon rvo2-unity

use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.

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