Comments (17)
Nice idea, I'll add that soon.
from blocksniper.
Nice ideas! Wow! For the gravity ones, how exactly did you visualize it? For example if you brush a ball, that every block made will appear on the first block above the ground?
from blocksniper.
Yes. Like if you were to use a sphere made out of sand, any block not on top of a solid block would fall until it lands on one.
from blocksniper.
I really like that idea. I'm not going to make it show the falling block entity though, as that would lag too much.
from blocksniper.
Ya that would be a lot of lag.
from blocksniper.
I'll be pushing the changes to a 1.1.0 branch once there's some stuff done. I'm working on the gravity option now. I love the idea!
from blocksniper.
Can u Add Example For Commands :(
from blocksniper.
Take a look at the Wiki, it should clarify a lot.
from blocksniper.
I'm going to move these things to a new issue with a TODO list for 1.1.0 update :) The Decrementing brush is working on the 1.1.0 branch btw, you might want to check it out.
from blocksniper.
Might I suggest adding a hollow option?
For example, a hollow sphere.
the shape names could be
- hcube
- hsphere
- hcuboid
- hcylinder
from blocksniper.
I should probably do that. Maybe it would be easier with a new brush parameter though, for example: /b hollow 1.
from blocksniper.
How about a /b reset
So it resets command to default value
(like when the server resets)
it would be handy, when making stuff :)
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/b reset has been implemented, hollow cubes, cuboids, cylinders and spheres have been implemented. Hollow spheres and cylinders were a pain to find the nice ratios for, so about 20 commits in the 1.3.0 branch are from those. Anyways, hollow shapes are to be found in the 1.3.0 branch.
from blocksniper.
You can make the shapes hollow by doing /b hollow 1 (or /b ho 1) and to disable: /b hollow 0.
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I LOVE THIS PLUGIN!!!
I just figured out how to save templates which is awesome but I am wishing that they could be saved in a schematics file type instead of a .yml so i could import and export them into and out of my server.
from blocksniper.
@DanielAktas I'll have a look into actual Schematics a bit more, and try to implement those. I'm very glad you like the plugin!
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@DanielAktas
Schematics are currently under heavy development. They'll (hopefully) be included soon.
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Related Issues (20)
- Bind commands like undo to hotbar item HOT 2
- Visualization of selection/clipboard HOT 4
- configuration
- configuration HOT 2
- Brush doesn't handle water as transparent blocks HOT 1
- Non-admin players unable to change brush type or shape after reloading the server. HOT 2
- Select Area just doesnt seem to work at all HOT 1
- Overlay affects water aswell. HOT 1
- not working HOT 1
- Crash on startup HOT 4
- Nested permission declarations are no longer supported. HOT 4
- Support .schem extension for schematics
- Unable to change brush item HOT 1
- 4.0.0 bug HOT 1
- Chunk not found for block
- Class not found
- Changelog causes a crash on startup HOT 1
- Add top layer replace
- update pocketmine 5 HOT 1
- This plugin never update again?
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