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Modules compiled each time ... about bmk HOT 3 CLOSED

GWRon avatar GWRon commented on August 24, 2024
Modules compiled each time ...

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GWRon avatar GWRon commented on August 24, 2024

Ok ... I truncated the sample down ...
double mods2

I then cleaned out the .bmx folder of glgraphics.mod - so it did a fresh rebuild:
bmxfolder1

Check the file dates on the right ... then I waited a minute and did another compile (which recompiled that module):
buildfolder2

Do you see this odd "mbg_glgraphics.linux.c.debug.linux.x64.o" ???

  • where does that come from?
  • why isn't it rebuilt like the other files?

Might it be the "new incbin" thing ?

[ 49%] Compiling:glgraphics.linux.c
gcc -I/home/ronny/Arbeit/Tools/BlitzMaxNG/mod/brl.mod/glgraphics.mod -I/home/ronny/Arbeit/Tools/BlitzMaxNG/mod -I/home/ronny/Arbeit/Tools/BlitzMaxNG/mod/brl.mod/blitz.mod  -DNDEBUG -DTHREADED  -w -DBMX_NG -fno-strict-aliasing -fpie -fno-exceptions -c -O3 -msse3 -s  -o /home/ronny/Arbeit/Tools/BlitzMaxNG/mod/brl.mod/glgraphics.mod/.bmx/mbg_glgraphics.linux.c.release.linux.x64.o /home/ronny/Arbeit/Tools/BlitzMaxNG/mod/brl.mod/glgraphics.mod/glgraphics.linux.c

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GWRon avatar GWRon commented on August 24, 2024

I thought it was "PPFix()" - you (@woollybah) added it there:
dbd8ce0
this function leads to this "mbg_" file...
... but nope

I undo'd this change, it then recompiled a lot more modules (a single time -- think because the GC-stuff was no longer prefixed). But it did not fix it ... glgraphics.mod is still recompiled each time.

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GWRon avatar GWRon commented on August 24, 2024

Argh ... I tried to undo the latest commits ... (especially 7ac27e8) ... but then I saw that I did not have this parameter.

SmartGit was of the meaning I am on the latest revision (no green arrow indicator) ... pulled and fetched latest additions ... recompiled bmk ... and works now

grr seems today is not my day ... sorry for all the fuss.

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