boberfly/ggml
Tensor library for machine learning
Tensor library for machine learning
Confetti-FX's The-Forge Lite Edition
The Flutter engine
Cycles for Gaffer
The Cycles Render Engine - official mirror
OpenVDB - Sparse volume data structure and tools
Libraries for visual effects software development
Intel® Implicit SPMD Program Compiler
Advanced shading language for production GI renderers
OpenCue Dispatcher for Gaffer
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.
An openUSD Toy!
A Maya plugin that replaces the main Maya viewport with a Hydra viewer.
Shaft is a cross-platform UI framework built for demanding workloads and developer ergonomics
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
Universal Scene Description
Game Engine
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
High-Performance Rendering Framework on Stream Architectures
A framework for rapid prototyping and development of real-time rendering techniques.
3D Game Engine
A common USD (Universal Scene Description) plugin for Autodesk Maya
Source code for all dependencies of Gaffer
Cycles standalone mirror
GafferDenoise
Experiment in getting the MSVC compiler to work in docker under wine
Google Dawn/WebGPU fork
Build environment used for making official GafferHQ releases