Comments (3)
@cdisselkoen here is some more information what the next
pointer is actually for:
next
points to the next node in the collision chain of the unique node hash table.
So let's say you create node A, and afterwards node B and they happen to have the same hash value, you would get a collision chain like ... -> A -> B -> ...
, i.e., A->next = B
and B->next = ...
. If node B gets released, it gets removed from the collision chain and the list is updated accordingly, i.e., A->next = B->next
, so A->next
should not point to an invalid node. This happens in function remove_from_nodes_unique_table_exp
.
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@cdisselkoen any news on this issue?
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Sorry for going silent there. I worked around the issue by removing the offending boolector_release
operations, and instead just relying on boolector_release_all
when done with a Btor instance.
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